Fire salamander

In Focus Fire salamander

October 22, 2013 - This is my new rendering of a sculpted Fire salamander I did a while ago in ZBrush. The sculpting process was easy, I started the base mesh with a ZSphere setup and transformed it into a Dynamesh to sculpt out the basic shapes. As soon as the mesh looked acceptable I used the ZRemesher to get a cleaner…

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Recent Work Handgun

July 30, 2013 - This is a weapon I modeled to learn ZBrush. It is my first work piece I did in the application. I have only been able to discover a small part of this great software but I'm already stunned by the possibilities. Because of the excellent development of ZBrush in the last years, I knew it is a great way…

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Recent Work Shotgun

March 1, 2013 - I tried to model a weapon years ago but failed because of the high amount of details. After learning more about polygon topology and modeling workflows I'm now able to create models with a higher detail level. Everything regarding modeling is done in Cinema 4D, while the final image is rendered in VRay.…

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