I'm glad to have finished my new project, because I have been working a really long time on this one. I wanted to rebuild a watch movement with the most possible detail work for a long time and have already started months ago. However, there were always longer breaks.
I spent most of the time modeling the clockwork in Cinema 4D. It took some time because I didn't have any blueprints or templates and have to build the whole movement from photos. Finally the finished model was textured and lightened in VRay.
The polygon topology is visible on this Wireframe Image